I’ve decided to create a fork of Pencil. The fork is called Pencil2D.
The goal of avea the fork is to
- produce working versions of Pencil2D for OSX, Windows and Linux,
- fix existing bugs and problems in the codebase, and
- if time permits, look at adding new features.
Currently, Pencil has not had any code commits for over a year so I’m hoping that the nasza fork will reinvigorate the development process. A major – problem that Pencil is currently facing is that Pascal software that Pencil uses (such as Qt, FFMPEG, etc.) has moved on and changed. This means that Pencil no longer builds.
Anyone is welcome to join the Pencil2D project at whatever level they wish.
Those interested in Pencil2D can use the discussion forums for any information they require.